Friday, December 03, 2004
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import pygame
from pygame.locals import *
pygame.init()
font = pygame.font.Font(None,60)
base = font.render("hello world",0,(255,255,255))
size = base.get_width(),base.get_height()
img = pygame.Surface(size,16)
img.blit(base,(0,0))
win = pygame.display.set_mode(img.get_size())
winrect = win.get_rect()
win.blit(img,(0,0))
pygame.display.flip()
while 1:
event = pygame.event.wait()
pass
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import pygame
from pygame.locals import *
pygame.init()
font = pygame.font.Font(None,60)
base = font.render("hello world",0,(255,255,255))
size = base.get_width(),base.get_height()
img = pygame.Surface(size,16)
img.blit(base,(0,0))
win = pygame.display.set_mode(img.get_size())
winrect = win.get_rect()
win.blit(img,(0,0))
pygame.display.flip()
while 1:
event = pygame.event.wait()
pass
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